PBR Experiments in Painter and Unity 5
Hey there everybody, It sure has been a while since my last post. I have been busy with Freelance work! That’s a good thing 😉 Anyhow, I have also been […]
Hey there everybody, It sure has been a while since my last post. I have been busy with Freelance work! That’s a good thing 😉 Anyhow, I have also been […]
Hey there folks, As some of you may know I recently purchased Maya LT and I am rather happy with my switch! Having used various software packages over the last […]
Hey there everybody, It has been a while since I posted last. This is due to the fact that I have been very very busy with a project at the […]
Hey there everybody, The other day I saw a post on some forum which got me thinking. In this post, an unnamed architect said that he would love to show […]
Hey there folks! Some of you may know that I am a hired gun at Snowcastle Games and their current game in production called “Earthlock: Festival Of Magic”. For those […]
I think we can all agree on the fact that nothing out there beats the ease of use of Unity. Clearly, the easy to use asset pipeline allows for us […]
Hey there everybody, Few days ago I started modeling a little futuristic Drone.  Did I mention that I love the Cyberpunk genre yet? Back in 1989 I got hooked on “Shadowrun” […]