Thomas Pasieka

Multimedia artist working in the entertainment industry

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Category Archives: Unity 3D

Substance Painter

PBR Experiments in Painter and Unity 5

September 7, 2014by thomaspasieka 3 Comments

Hey there everybody, It sure has been a while since my last post. I have been busy with Freelance work! That’s a good thing 😉 Anyhow, I have also been […]

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3D Art, Unity 3D, Various
Maya LT practice

Maya LT Practice!

July 7, 2014by thomaspasieka Leave a comment

Hey there folks, As some of you may know I recently purchased Maya LT and I am rather happy with my switch! Having used various software packages over the last […]

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3D Art, Design, Unity 3D, Various
Harmony Wiz

The things I have done!

June 14, 2014by thomaspasieka Leave a comment

Hey there everybody, It has been a while since I posted last. This is due to the fact that I have been very very busy with a project at the […]

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2D Art, 3D Art, Sound, Unity 3D, Various

This one is for Architects – The ones with Oculus Rift!

March 20, 2014by thomaspasieka 1 Comment

Hey there everybody, The other day I saw a post on some forum which got me thinking. In this post, an unnamed architect said that he would love to show […]

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Unity 3D, Various

Earthlock: Festival Of Magic

March 8, 2014by thomaspasieka Leave a comment

Hey there folks! Some of you may know that I am a hired gun at Snowcastle Games and their current game in production called “Earthlock: Festival Of Magic”. For those […]

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3D Art, Unity 3D
Prototyping in Unity3d

Prototyping in Unity

January 10, 2014by thomaspasieka 3 Comments

I think we can all agree on the fact that nothing out there beats the ease of use of Unity. Clearly, the easy to use asset pipeline allows for us […]

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3D Art, Unity 3D, Various

The Drones are coming!

January 5, 2014by thomaspasieka Leave a comment

Hey there everybody, Few days ago I started modeling a little futuristic Drone.  Did I mention that I love the Cyberpunk genre yet? Back in 1989 I got hooked on “Shadowrun” […]

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3D Art, Unity 3D

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